I have been doing a lot with Python in order to better learn the language. As part of my learning, I read about the virtues of virtualenv. For those who aren't aware, virtualenv is this sweet toy that makes a project directory an environment, and as such, puts an installation of Python into that environment. You can install modules and such using the commands under that environment and they won't effect the python installation that is on your computer itself. Its even better because if you screw up and want to start all over, its a matter of simply deleting the directory and starting over.
But, to do so, you need to:
- create the directory
- run the virtualenv command in the directory
- activate the environment each time you go into the directory and want to work
- deactivate the environment when you want to leave the directory and stop working on the project.
For the last two pieces, there is a nice bit of automation that exists called autoenv. Its easy to install and cake to setup. What makes it so excellent is that when setup properly, cd'ing into the project directory activates the environment and cd'ing out of the project directory deactivates it. Its flippin' sweet!
Even though that level of automation exists for the {de}activation, I thought it would be nice to have a bit of automation for simply starting a project. Something that sets up the project directory and even creates the necessary bits in the directory for autoenv to work. So, I sat down and did it with a little bit of bash.
You view the project, called Python Virtualenv Setup and even download the code. I have been doing some refining on the script, so if you decide to play with it, please check back now and again for any updates. I opened an enhancement ticket under issues as the script currently assumes a specific project directory structure already exists. I am going to make it a touch more dynamic and have it check for that directory and ask for one if it doesn't exist.
If you decide to play with the script and find any issues/errors or know of some enhancements, then please feel free to open a ticket under the issues tab. If its an enhancement request, I will definitely take it under advisement, but please know that the script, as it is written, does what it was designed to. I haven't put any thought into further expansion of its duties, but its also not out of the realm of possibility.
As the title suggested, I have been using git for my source control for my projects. As you can also tell from the project link above, I am using bitbucket as well for remote hosting of the code. I know, you probably asking "Why not Github?". Well, I did a bit of homework on this, as you can well imagine. I do have an account on Github and follow a number of projects. I even have a couple of things I have posted up there. But in my review of both Github and Bitbucket (among others), Bitbucket was the only one that allowed not only unlimited storage, but also unlimted public AND private repositories, all while under the free account. That was quite attractive from a money conscious mind, I have to say.
Ok, back to what I was actually getting at, and that was that I wanted to cover a bit of the quick basics of how to start a project in git, especially for those who are just starting out with it.
Like starting any project, you want to make sure you at least have you project directory setup with at least a "README.md" file. Both git and bitbucket will read this file and use it as your project's page. I would make sure that you put in there all about the project, including things like what its about, how to use it and even any examples and insight. The people who download your code will be relying on it for answers. Don't forget to put installation instructions, no matter how rudimentary you think that might be. (Thinking about that, I should do that for the above project.)
After you have the directory ready, you are going to go into the directory and issue this command:
git init
That will initialize the project with git and enable source control. The next thing to do is to add all the files(or file) that you have created. You can do that with the following:
git add .
Once you are ready, you will want to do your initial commit and get your files under source control. Usually when commiting files, you list everything you changed or added. That way you can look through the log and find the revision you need. For the initial commit, you can comment just that:
git commit -m "Initial commit message"
The -m allows you to add your comments in double (or single) quotes. Listing no files after the closing double quotes will commit all files that are pending. If you are at all unsure about what you have touched and want a quick recap, use:
git status.
That will print out what is pending and other useful information.
Ok, at this point, you have initialized your repo, added files and checked them into source control. What you may not realize though, is that all of this has taken part on your local machine and is not yet pushed to any remote servers. Why? That's how git works. To get the files to a remote server, you have to tell it where to go and then you will need to push it.
As said before, I am using bitbucket. So, this example is for that site. This is how you would tell git that you want this specific project to be pushed to bitbucket:
git remote add origin git@bitbucket.org:/.git
Note: In order to get this information, you will have to have already had the project created on bitbucket. Believe it or not, bit bucket will give you the actual above command so you know what to specify. They are nice like that.
Once you have the project defined and the origin added, you should then be able to do the following to push the project up to bitbucket:
git push -u origin --all
If everything was already setup correctly on bitbucket, then that should work just fine for an initial push and all pushes thereafter for the project would simply be a matter of issuing a "git push" in the project directory. If this is the first time you are using your keys, or if there are problems, then you might see something like this:
Permission denied (publickey).
This simply means that there is an issue with your connecting to bitbucket. It could be any number of things. First thing is to check what identify your passing. You can check that with:
ssh-add -l
If that returns nothing, then you aren't passing anything and that isn't good. Since we are using ssh to push the files up to bitbucket, you are definitely going to have to make sure that you have already added your ssh public key to your account in bitbucket. If you haven't, then do so.
After that, you'll have to do the following in the project directory:
ssh -i ~/.ssh/ssh_keyname -T git@bitbucket.org
If you have done everything you need to, then you should see output that looks like this:
Identity added: /Users/xxxxxx/.ssh/ssh_keyname (/Users/xxxxxx/.ssh/ssh_keyname)
As the title suggested, I have been using git for my source control for my projects. As you can also tell from the project link above, I am using bitbucket as well for remote hosting of the code. I know, you probably asking "Why not Github?". Well, I did a bit of homework on this, as you can well imagine. I do have an account on Github and follow a number of projects. I even have a couple of things I have posted up there. But in my review of both Github and Bitbucket (among others), Bitbucket was the only one that allowed not only unlimited storage, but also unlimted public AND private repositories, all while under the free account. That was quite attractive from a money conscious mind, I have to say.
Ok, back to what I was actually getting at, and that was that I wanted to cover a bit of the quick basics of how to start a project in git, especially for those who are just starting out with it.
Like starting any project, you want to make sure you at least have you project directory setup with at least a "README.md" file. Both git and bitbucket will read this file and use it as your project's page. I would make sure that you put in there all about the project, including things like what its about, how to use it and even any examples and insight. The people who download your code will be relying on it for answers. Don't forget to put installation instructions, no matter how rudimentary you think that might be. (Thinking about that, I should do that for the above project.)
After you have the directory ready, you are going to go into the directory and issue this command:
git init
That will initialize the project with git and enable source control. The next thing to do is to add all the files(or file) that you have created. You can do that with the following:
git add .
Once you are ready, you will want to do your initial commit and get your files under source control. Usually when commiting files, you list everything you changed or added. That way you can look through the log and find the revision you need. For the initial commit, you can comment just that:
git commit -m "Initial commit message"
The -m allows you to add your comments in double (or single) quotes. Listing no files after the closing double quotes will commit all files that are pending. If you are at all unsure about what you have touched and want a quick recap, use:
git status.
That will print out what is pending and other useful information.
Ok, at this point, you have initialized your repo, added files and checked them into source control. What you may not realize though, is that all of this has taken part on your local machine and is not yet pushed to any remote servers. Why? That's how git works. To get the files to a remote server, you have to tell it where to go and then you will need to push it.
As said before, I am using bitbucket. So, this example is for that site. This is how you would tell git that you want this specific project to be pushed to bitbucket:
git remote add origin git@bitbucket.org:
Note: In order to get this information, you will have to have already had the project created on bitbucket. Believe it or not, bit bucket will give you the actual above command so you know what to specify. They are nice like that.
Once you have the project defined and the origin added, you should then be able to do the following to push the project up to bitbucket:
git push -u origin --all
If everything was already setup correctly on bitbucket, then that should work just fine for an initial push and all pushes thereafter for the project would simply be a matter of issuing a "git push" in the project directory. If this is the first time you are using your keys, or if there are problems, then you might see something like this:
Permission denied (publickey).
fatal: Could not read from remote repository.
This simply means that there is an issue with your connecting to bitbucket. It could be any number of things. First thing is to check what identify your passing. You can check that with:
ssh-add -l
If that returns nothing, then you aren't passing anything and that isn't good. Since we are using ssh to push the files up to bitbucket, you are definitely going to have to make sure that you have already added your ssh public key to your account in bitbucket. If you haven't, then do so.
After that, you'll have to do the following in the project directory:
ssh -i ~/.ssh/ssh_keyname -T git@bitbucket.org
If you have done everything you need to, then you should see output that looks like this:
Identity added: /Users/xxxxxx/.ssh/ssh_keyname (/Users/xxxxxx/.ssh/ssh_keyname)
logged in as xxxxxxxx.
Obviously identities have been changed to protect the innocent, but you get the idea. You can now check if you have an identity added to ssh with which to connect with:
ssh-add -l
That should output your key if it was added correctly. You should now be able to go ahead and issue the initial push command above to add all your files to bitbucket.org. If you are still having issues, I would certainly suggest you take any errors you are getting and plug them into Google and see what comes up for results.
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